I've spent many years learning to draw with a mouse and keyboard using Photoshop and Illustrator. To replace an artist's eye to hand coordination with mouse to computer screen took some time to get the knack of it.
My work history in the Silicon Valley went from the earlier years of drafting on a drawing table with pencils and templates to learning how to design with a CAD system. The transition was tough on many drafters in the field and for those who couldn't adapt to using a computer ended their career.
Learning to code was another difficult transition and I know now why being good at math and being able to follow rules is a virtue innate to coding. As an artist your creativity to explore is detained until you are able to follow the rules of coding. HTML and CSS are the codes I learned for creating websites. To see my web design go to www.tedvisaya.com
When I was in elementary school I doodled on just about everything. My books, the school desktop, on bathroom walls. Not to mention how much trouble I got into. So it was natural for me to develop my eye to hand coordination and try to draw what I could see.
I didn't see any future in doodling after high school so I joined the U.S.Navy to become a jet mechanic. Turns out I was a terrible mechanic but somewhat booksmart so I did well on the advancement tests and made it to the rank of E5 in three years. Nonetheless I was still a terrible mechanic.It was in the Navy where I saw assembly books of illustrated parts breakdowns and thought to myself, I'd like to draw like that, someone had to do it, why not me.
So after the Navy I took some drafting classes and landed a job as a drafter in the Silicon Valley in the early 80s. Tried to be artistic and learned quickly that there ain't nothing artistic about mechanical engineering design. so I had to throw that artistic shit out the window. That shifted my perspective from graphic arts to graphic communications.
It took awhile for me to get the knack of being a good graphic communicator-drafter. Artistic creativity was replaced with logic diagrams, schematics and assembly drawings. But creativity was not lost, it was redirected into how efficient you can communicate thru drawings in a minimal amount of time with less drawing documentation. Do it enough times and it becomes an artform. What a geeky thing to say. Guess that's why they call techies, "geeks".
As fast as technology changes it didn't take long for drafting to speed up with a computer. Speed in drawing became a factor and time was money, and if you didn't adapt to change you'll end up being an unemployed dinosaur in the Silicon Valley. Lot of old-timers and those afraid of computers lost their jobs and were phased out. Drafting became computer aided design, CAD for short.
CAD was the beginning of my digital design experience. My artistic frustration was that I could only use it for for engineering drawings. Every once in awhile I would sneak in an artistic creation when no one is looking and save it to the side to come back to between projects. CAD was expensive and only serious design contractors and engineers would own their own license. It wasn't until prices came down and lease options were available that most people could afford their own CAD program.
There was a bit of a learning curve, and the transition from eye to hand drawing, to ,mouse and keyboard drawing, was cumbersome and if I wanted to stay employed I had to adapt to CAD. My keyboarding skills were left to be desired and was if I was typing with all thumbs. With practice everything became easier. I just came up with my own way of typing commands. CAD programs give that option. You can either type commands or use a mouse and pick from menu commands. What ever made it easier to work with. That's what's great about computer graphic programs, the options of using more than one way of executing commands. If you don't like typing in the command, like most sane people don't, then use dropdown menus with your mouse or stylus pen. The key is to find what your more comfortable with to increase your drawing efficiency.
If you look at every man made thing around you, more than likely a drawing was used to show someone how to make that thing. So with every fabricated thing around me I see drawings morphically emerging from each item.